Icebergs – my libGDX 2018 Game Jam Entry

Over the last 48 hours, I’ve been developing a small Game Jam game called Icebergs. The theme was “The World is Shrinking”.

    

You’re an orange cube who needs to jump around as many melting platforms before you fall into the water! The concept is easy, but hey, I only had about 10 hours of effective time to come up with a concept, execute and deploy it. 🙂

Thank goodness for ShapeRenderer.

Links:

 

Enjoy!

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